
But funnily enough I just cleared it today and was the most fun campaign I've done yet.Īrc-V, can't really tell but might be worse than most.īUT, when playing the campaigns you can use or the predetermined story deck that imitates the deck that character used in the anime in that specific duel. Zexal, I think this mechanic-wise get butchered the most out of all.

(Which Stardust Dragon can do with his own effect)

Because the rules state you can only have one extra deck summon on the field, so summoning extra deck monsters from the grave doesn't count. So it sucks you can only have one, but because of some effects and cards you can easily get multiple on the field like I did. GX, which almost never had multiple fusions on the field so it will only slightly hamper the experience.ĥDs, where half the time people would have more than one synchro on the field. There are 5 campaigns (6 but the last one has only two duels).ĭuel Monsters, which is completely playable as is.

Each chapter has around 25-30 battles each, so you’re getting a good 30 hours of play (and that’s not counting the reverse matches). From ZEXAL to ARC-V, you can relive some classic duels from both sides, enabling you to double the rewards as a result. Split into six chapters (covering all six seasons), it covers all the major story beats from the seasons so far, including many of the biggest and most memorable battles. That same sense of authenticity extends to its very sizeable campaign as well.
